WGR - Grave Denial

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WGR - Grave Denial

Post  DarkRequiem on Tue Aug 05, 2008 3:33 am

Once again I'm building a deck that plays with the graveyard. This time though, it plays in a very different way: little goes to the grave.
I'm playing auras and creatures that return to the library or hand once they get killed.
This deck has been in conception for some time with little chances of success. It hasn't been tested yet and I doubt it'll come out as something of big interest. Still, I'd like your input.
So far I see mana as being a big problem. That and dealing with early game threats. Thus all the land search (Terramorphic Expanse and Safewright Quest) and the extra mana producers (Llanowar Elves and Fertile Ground) paired up with early game control (Lightning Bolt, Swords to Plowshares -even though I only have 1 copy it is a very useful card- and Arc Blade). I'm trying to add on Sunlance and Mana Tithe though. The first because it can be almost as brutal as Lightning Bolt and the second because its a form of counterspell that can be quite effective early in the game. It lacks some good drawing too so that I can speed-up the deck. Harmonize might find a place here. But...
I'm just not sure if I shall keep Safewright Quest or use Search for Tomorrow instead.
The question is: will I stand alive long enough to drop my bombs?

Enough rambling, here's the deck:

Lands - 22
5 Forest
5 Mountains
5 Plains
4 Terramorphic Expanse
2 Rhystic Cave
1 Gemstone Mine

Artifacts - 1
1 Quicksilver Amulet

Creatures - 13
3 Llanowar Elves
2 Epochrasite
1 Alabaster Dragon
1 Avenging Angel
1 Hostility
1 Serra Avatar
1 Shard Phoenix
1 Shivan Phoenix
1 Weatherseed Treefolk
1 Wilt-Leaf Liege

Spells - 24
4 Fertile Ground
4 Lightning Bolt
3 Safewright Quest
3 Rancor
3 Spirit Loop
2 Arc Blade
1 Beacon of Destruction
1 Beacon of Immortality
1 Pattern of Rebirth
1 Prismatic Omen
1 Swords to Plowshares

An interesting combo that can help me if I don't have that many creatures in play resolves around Hostility and both Arc Blade and Lightning Bolt, allowing me to generate several 3/1 hasted elemental tokens.
I'm looking forward to test this.

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Re: WGR - Grave Denial

Post  DarkRequiem on Thu Aug 14, 2008 11:38 pm

Edited the deck:

+1 Reflecting Pool
-1 Rhystic Cave

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